Corinthian Helmet
2021
The helmet belonged to a high ranking Corinthian Soldier and is set directly after a losing battle with the Spartans in the Corinthian War. This sculpt project was designed to give the impression of historical accuracy and is heavily inspired by fantasy worlds like Elder Scrolls: Oblivion and 300.
I created these assets using a high to low poly workflow, but kept the poly count fairly high as I was not intending on optimising it for use in a video game. All the normal maps were baked in Zbrush and then imported into Substance Painter to produce the other texture maps.
SOFTWARE
ZBrush
Substance Painter
Unreal Engine 4
UE4
TURNTABLE

Maya




Photoshop

After Effects
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UE4
BEAUTY RENDERS





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UE4
LIGHTING & WIREFRAME RENDERS


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TEXTURE MAPS
